“THE TAWDRY SURFACE IS GARISH AND ENTICING, PROMISING ENTERTAINMENTS AND ILLICIT DIVERSIONS, BUT UNDERNEATH THE LURID SURFACE, IT’S ACTUALLY AS VILE AND PITIFUL AS THE RUMOURS SUGGEST… PERHAPS EVEN WORSE.”
My name is Fredric Grapensparr, Lead Level Designer and one part of the multi-disciplinary team that crafted Darktide’s most recent zone for you to dig into. In this post I’ll be walking you through what that process looked like on a surface level and what you may expect from it. Without further ado, allow me to introduce HABZONE HL70-04, commonly referred to as ‘The Carnival’ by the citizens of Tertium.
Our work on The Carnival began with searching for a mood and backstory that differed from what you’ve previo... Read more
My name is Fredric Grapensparr, Lead Level Designer and one part of the multi-disciplinary team that crafted Darktide’s most recent zone for you to dig into. In this post I’ll be walking you through what that process looked like on a surface level and what you may expect from it. Without further ado, allow me to introduce HABZONE HL70-04, commonly referred to as ‘The Carnival’ by the citizens of Tertium.
Our work on The Carnival began with searching for a mood and backstory that differed from what you’ve previo... Read more