Please reach out to [email protected] with your client and server logs after connection failing: https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-server-and-client-log-files-for-local-world
Originally posted by Goblin: apparently it's our problem and not a bug so the dev's dont seem able or willing to do anything about it. i convinced my friend to get it and he liked the game but he's not happy now.
anyway i thought it pretty weird to play a local game with a friend to teach him the game has to be authorized. meanwhile i have no issues connecting to modded servers at all.
Originally posted by Bravo: 1) Day 1-2 food shortages are common - this is mostly in smaller maps; but I have even played on servers where large maps were essentially stripped bare of "wild" food supplies. This is less of an issue where server admins have accelerated growth, however does tend to still exist for a 4-8 hour period if a server has high activity throughout Day 1.The early game struggle for food is not unintended and one of the first challenges to overcome as a server community. We do however realize it is a problem some players would like to rather avoid and is currently too hard to configure easily being bound to the world size notably, hence a multiplier for the spawned food plants on world generation is going to b... Read more