Originally posted by Veraxus: So does completing an operation in Open World unlock recipes the same as Missions? Does completing an operation also complete the respective mission?Yes they unlock the recipes
Originally posted by Veraxus: So does completing an operation in Open World unlock recipes the same as Missions? Does completing an operation also complete the respective mission?Yes they unlock the recipes
Originally posted by aXXe90: Was the information also passed on to server providers? I just checked with g-portal and they currently only have the branches 'Public' & 'Experimental' selectable.I have messaged all of our verified server providers with the information
Originally posted by HeyYaNITO: What scenario are you suggesting people use the pre-hypatia branch for? Is it *only* if you have an open mission on Styx and need to complete it? No other scenarios?In 80% of cases it will just work fine, but due to most of the Styx Missions & Many Olympus missions being adjusted and cleaned up and converted into operations there is a chance that some quests have changed and may have blocked progress in some cases.
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When we were developing ICARUS we reached out to many publishers, manufacturers, and platform owners but were unable to really get any traction with nearly everyone... except NVIDIA.
Despite being a massi...
Icarus has always been a good-looking but deadly environment, but now it will kill you faster.
Working with our friends at NVIDIA we have upgraded Icarus to support DLSS 3.0. The result was a 2.6X on average increase in performance enabling max setting, ray-traced gameplay on many GeForce RTX 40 Series systems.
If you are running Icarus in Direct X 12 mode and have a GeForce RTX 40 Series GPU, turn on Frame Generation in the Graphics Settings to take advantage of the improved frame rate.
NVIDIA DLSS 3 is the next revolution in neural graphics. Combining DLSS Super Resolution, all-new DLSS Frame Generation, and NVIDIA Reflex, running on the new hardware capabilities of GeForce RTX 40 Series GPUs, DLSS speeds up frame rates while still providing image quality similar to native resolution.
Benchmarking in NVIDIA’s labs found a that DLSS 3 boosted Icarus’ performance by 2.6X on average.