Where Do We Go From Here?
Rarity: Phase 2
Once servers come back up, all rarity items, resources, structures, and walkers should be reset to Common, leaving resources from shrunk containers on top of them until you pick them up. Rarity tiles will begin spawning right after the update, and will have at least 1 rarity tile active per region at all times. When one of them decays, another one will spawn with an activation time, so you can prepare for the next rarity raid. We'll keep tweaking the numbers of tiles spawning and their frequency per region as we see the need. Rarity tiles will spawn at clan caps of 1, 6 and 12 to make it more of a planned expedition even for larger clans instead of a potential farming frenzy at 50 cap. The tiles will have both the currently available Canyons map and another Canyons variant. As we keep adding new maps, they will also be added to the list of rarity event maps. As always, we’ll monitor and adjust the mechanics as we see the need, but f... Read more
Rarity: Phase 2
Once servers come back up, all rarity items, resources, structures, and walkers should be reset to Common, leaving resources from shrunk containers on top of them until you pick them up. Rarity tiles will begin spawning right after the update, and will have at least 1 rarity tile active per region at all times. When one of them decays, another one will spawn with an activation time, so you can prepare for the next rarity raid. We'll keep tweaking the numbers of tiles spawning and their frequency per region as we see the need. Rarity tiles will spawn at clan caps of 1, 6 and 12 to make it more of a planned expedition even for larger clans instead of a potential farming frenzy at 50 cap. The tiles will have both the currently available Canyons map and another Canyons variant. As we keep adding new maps, they will also be added to the list of rarity event maps. As always, we’ll monitor and adjust the mechanics as we see the need, but f... Read more