Looks better, thanks Mod Doom. How about showing a little thigh? 🫣
It's the weekend, you don't know what I wear when I'm off the clock.
Looks better, thanks Mod Doom. How about showing a little thigh? 🫣
It's the weekend, you don't know what I wear when I'm off the clock.
https://twitter.com/JagexSponge/status/1762163664558121163/
we have our next game jam coming up in a few weeks, can't speak for /u/JagexSponge if it's something he'll be planning on working on though!
have raised this :)
Speaking of outfit feedback... Could we maybe finish the Retro God armor?
The future is a mystery to us all...
Hey 'Scapers,
We've heard your feedback about Pernix loud and clear, and we're taking steps to adjust the armour with your feedback at the heart of it. I've been working closely with the team to make sure we're hitting the mark, and it's very exciting to show you what we've got.
Giving it a Per-sonal touch...
Check out the full writeup of how it's shaping up right here:
External link →Blink.
Release inverted skillcapes = happy players. Don't release inverted skillcapes = unhappy players.
If I was a Jagex employee I would release the capes immediately to make the players happy. I'd also convince players we're going to make an inverted necromancy skillcape at a later date.
A day without inverted skillcapes is a day lost.
Ok, I'll bite - when you say "release" them, how would one hypothetically get one?
Thanks for flagging this up! Going to chat to the team about this today and we'll investigate.
Hi,
Please re-release inverted skillcapes.
Thanks,
I played right into his hands! I fell for the classic blunder!
Does it mean the issues at ED1 and other places will be fixed too?
Yeah, it's the same issue affecting those places.
He had aged, look at that thousand yard stare
[removed]
I have my own ideas but I've also had half a dozen conversations around this topic in the past with lots of contributions from lots of players.
I reply to you because I want to, but your tone isn't helping.
I looked at this for far too long before I checked the comments...
Ergo, you can't speak to when they are coming back, or why
Why even comment?
Because speaking to players is part of my job to help us better understand what players are looking for, excited about, dislike and want us to change. It's a crucial part of how we get better at what we do, and make RuneScape better, together. Hope that helps answer your question!
I have a reminder to fix this for release in November.
Thanks! Known bug, fix developed earlier this afternoon and awaiting deployment.
Im crashing when ever I run into ungail at beginning of the quest, any suggestions on how to stop it.
There's unfortunately a known client issue with certain hardware (notably particular Intel iGPUs) when teleporting to particular areas in the game, including Ungael.
A rendering engine fix is awaiting release in the next monthly engine update, which regrettably doesn't line up with today's quest release date.
The client issue seems to be specific to the Ultra/Ultra+ setting of certain graphics properties, so as a workaround, see if lowering your Settings->Graphics Manual Setup to a lower setting gets you there.
There's unfortunately a known client issue with certain hardware (notably particular Intel iGPUs) when teleporting to particular areas in the game, including Ungael.
A rendering engine fix is awaiting release in the next monthly engine update, which unfortunately will be slightly after today's quest release.
It seems to be specific to the Ultra/Ultra+ setting, so as a workaround, see if lowering your Settings->Graphics Manual Setup to a lower setting gets you there.