The very, very limited collector's edition of Wargroove 1+2 for the Nintendo Switch is AVAILABLE NOW[superraregames.com]!!
In collaboration with the wonderf... Read more
The very, very limited collector’s edition of Wargroove 1+2...
Read moreWe’re excited to officially announce a very, very limited collector’s edition of Wargroove 1+2 ...
Read moreHey Strategy fans!
The Chucklefish and Robotality teams have been pretty busy behind the scenes! We’ve been forging away, refining Wargroove 2 with bug resolutions and implementing some quality of life fixes. Not only is the development team hard at work, our partners have jumped aboard with a host of exciting updates! It’s time to hoist y’er anchors and set sail, the tide is high with Wargroove 2 news!
Today’s a long awaited day for Japanese tactics enthusiasts, Wargroove 2 is now available in Japanese!
We’d like to thank our friends at Kakehashi for their diligent work in bringing Wargroove 2 to life in Japanese and all their promotional efforts by bringing us to events Bitsummit and Tokyo Games Show in 2023 and sharing their love from Wargroove with the audience in Japan. You can play Wargroove 2’s latest patch now on Steam and Nintendo Switch, this patch also com...
Read moreHi everyone!
My name is Midio, Lead Artist on Wargroove 2! I had the pleasure of crafting the visual development and design of the Faahri Commanders and Units. Today, I’m going to dig into the process of creating the Faahri faction and characters you’ve all come to know and love since the release of Wargroove 2!
When I joined the team, Simon- our art director- already had in mind a “cave dwelling folk” faction, and flirted with the idea of them being dwarves and even monks at some point! As the conceptual exercise dove deeper, he suggested them being rodents and the team was completely in love with the idea of introducing a cute little mouse faction to the Wargroove universe. The essence of the Faahri Republic’s early lore from pre-production stayed almost intact throughout the development of Wargroove 2: a nation of mouse-folk from another land, who reside in sprawling underground networks.
Read moreThanks for picking up Wargroove 2! If you haven't joined the official Discord already it's a great place to chat to the community and there are matchmaking channels and map design threads.
Thanks for flagging this issue - we're looking into it!
Thanks for picking up Wargroove 2! If you haven't joined the official Discord already it's a great place to chat to the community and there are matchmaking channels and map design threads.
v1.2.5 is now LIVE on PC & Switch (it's a bigg'un)
Hi folks!
For this one we wanted to focus on improving Wargroove 2's Multiplayer experience, balancing updates, and fixing a lot of important bugs.
We're introducing player ranking, which is used in matchmaking. All players will start at 1200, and then this rating will change following each match. We can't wait to see you all climb the ranks!
Some important notes as we go into this new version:
Read more External link →If you were playing the update on the Preview b...
Read moreI'm having the same issue plus one more. Let me try to add in some details:
Some specs first:
- I'm playing on the Switch with double trouble
- I opened the TCP ports in my router mentioned here: https://portforward.com/wargroove/
- While testing I also temporarily opened all ports, still got the errorsAs for the "connection to server was interrupted"-bug:
- it doesn't happen for every selected Map. If i switch to the second Tab before the maps were loaded, i actually didn't get the error for the first map (called "Castaway Companions") (I'm playing in german, there the second Tab is called "Stöbern"). Then I am able to even start downloading.
- As soon as I scroll to the next map ("World Conquest"), the error is thrown again. Or to be precise, some seconds after, i guess when an error is thrown that it can't read the map data.
- If i switch to "Stöbern...
Servers updated again today and working ok our side. Can you confirm if you're still having issues?
We're working on an update at the moment which addresses multiplayer - it's currently in testing, and we'll have more news for you soon!
We're working on an update at the moment which addresses multiplayer - it's currently in testing, and we'll have more news for you soon!