EVE Online

EVE Online Dev Tracker




26 Apr

Post
    /u/ on News - Thread - Direct

It’s always been common knowledge that capsuleers love shooting at each other’s spaceships. With this release, the reloading system will receive a backend rework to improve performance and resolve several issues.

Post
    /u/ on News - Thread - Direct

As part of the January release, many more structures found in deadspace areas across the cluster have had a visual makeover to update their textures, taking advantage of our latest shader technology.

Post
    /u/ on News - Thread - Direct

The Agency will be receiving a significant update with the January release, when pilots will be able to take advantage of many pieces of game content being moved into its user interface. With this release, Faction Warfare, Incursion and Expeditions will all be moved to The Agency’s interface, and the Agent Finder will be retired, with The Agency now serving as the location to find Agents to work with.


18 Apr

Post
    on News - Thread - Direct

Come join us in Reykjavík, Iceland for the fourteenth EVE Fanfest, as we celebrate the Fifteenth anniversary of EVE Online.

With roundtables, presentations, the first ever EVE Online parade and a community like no other, EVE Fanfest 2018 is going to be the biggest, best, and most bad ass fanfest yet as we march toward the third decade of New Eden.


15 Feb

Comment

Hey Zluq,

I’ll chime in here as the current stakeholder of the CCL division of ISD. So, our current focus is on working out a sustainable and simple process to get these fits from forum to client, and ensure they get audited and revised in a regular manner. The first draft of this process was presented to Stall, Fractal, and some devs yesterday for wave 1 of feedback. Now that’s underway we should be in a position to get this project back up and running.

Apologies for the lack of communication surrounding this up til now, but we are now back on track and I’ll be talking to CCL about kicking off a new wave of threads, and getting some of the already harvested fits into the client once we iron out the finer points of the process.

Comment

Hi!

  • Press and hold the Windows key on your keyboard while pressing R (this will open a run window).
  • Copy and paste the following line into the run window: %LOCALAPPDATA%\CCP\EVE\
  • You should see a few folders there. One will be named after where your sharedCache folder is located on your hard drive such as (c_programdata_eve_sharedcache_tq_tranquility)
  • Copy the folder to another location on your hard drive.
  • If you lose your settings again copy the folder back and your settings should be restored to what they were when the folder was copied. If you make any changes to your settings, you should create a new backup.

05 Dec

Post
    /u/ on News - Thread - Direct

With the December release, pilots both new and old will benefit from free access to all Tech I hulls up to Battleship class as part of a large addition of skills to the Alpha skillset. Cross-faction training will also be available for free, allowing for Alpha clone access to vessels across all factions in New Eden.

To supplement this change, free access will also be granted to skills that allow for the use of Tech II small and medium weapons systems.


29 Nov

Post
    /u/ on News - Thread - Direct

With this release, capsuleers can enjoy an event catered toward the newfound power of alpha clones, that celebrates free access to battlecruisers and battleships, and provides rewards themed around them.

Tackle the Rogue Drone hives to gather points, and check The Agency in game to see what rewards are available for your efforts!


27 Nov

Post
    /u/ on News - Thread - Direct

The Yoiul Festival returns this December via The Agency, with a large selection of rewards on offer including accelerators, ISK bounties, and the opportunity to collect more newly available SKINs for you Glacial Drift set!

Post
    /u/ on News - Thread - Direct

The Arms Race release also brings a new training option for Alpha Pilots, with the ability to accrue skillpoints on a daily, rather than monthly basis using Daily Alpha Injectors.

These injectors can be used once per day, per alpha character, and can be activated immediately to add 50,000 skillpoints into a pilot’s unallocated skillpoint pool.


20 Nov

Comment

And that is why I ask, to me a ‘safe’ hauling ship would be a Blockade Runner/Deep Space Transport or Jump Freighter. Though all of these options are far out of reach for an alpha player.

On a side note; we do these ships in batches that are pre-approved. But if you ever think of a type of ship or scenario that fits will be useful for newer players feel free to mention it here.


18 Nov

Comment

A question for you @Dom_Trufp, what do you consider to be a safe hauling fit?


14 Nov

Comment

Good example :wink: I fixed it in the thread.


31 Mar

Post
    CCP Alpha on Steam Forums - Thread - Direct
Hi everyone, I am your local dev CCP Alpha.

You can find a lot of answers to your account and billing questions on our Help Center[support.eveonline.com]. Below are frequently asked questions by Steam players.

Accounts
  • Q: How do I log into Account Management for my EVE Online account?
    A: You will need to log in via the SSO (Single Sign On). So go to “Account Management” (https://secure.eveonline.com/) and click the green button with a ...
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23 Mar

Post
    CCP Alpha on Steam Forums - Thread - Direct
Hi,

Welcome to your EVE Online journey!
  • If you need help and assistance with the game, please browse our help articles or contact our customer support by visiting the following link : Customer Support[support.eveonline.com]

  • In addition to that, feel free to visit the "Help" chat channel in the game, check articles and guides on EVE University[wiki.eveuniversity.org] or check various ...
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Post
    CCP Alpha on Steam Forums - Thread - Direct
An EVE Online account that has been created through STEAM does not have an account name or password, and can therefore not be logged into outside of STEAM or easily used as target account for character transfers.

It is however possible to set up an account name and password for all Steam integrated EVE accounts through the Account Management pages.

  • Log into Account Management[secure.eveonline.com] by selecting the green “Sign on through STEAM” button:
    Steam Icon[support.eveonline.com]

  • Once signed in, hover over the “Account” drop down and selec...
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