is that confirmed anywhere? if so then i will need to tweak the graph, as i used 1.5, 1.75, 2, 2.25, 2.5
I can confirm, +0.2 per quality level (Legendary is a double bonus).
is that confirmed anywhere? if so then i will need to tweak the graph, as i used 1.5, 1.75, 2, 2.25, 2.5
I can confirm, +0.2 per quality level (Legendary is a double bonus).
“Space exploration speed runners”
I’m sorry what?!? I need to watch these? What is a speed run? 100 hours?
18h 19min I heard (holy sh*t I was still on nauvis at that point)
Hello,
Today we're going to take a look at a feature some of us have dreamt of changing for years now - the beacon transmission.
The main purpose of beacons is to allow massively increasing your production in the late game while being more than just a module or a faster machine. To make use of beacons you need to adjust your building layout for them.
Beacons succeed in this role, but...
We aren't so sure the resulting layouts are all that interesting - something both us and a lot of players have said many times before.
The...
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Hello,
welcome once again to the world of facts.
Do you love watching your production graphs grow as much as we do?
It is a little bit tricky when you transition from Steam power to Solar panels and Accumulators, to know if you have enough capacity in the system to survive the cold dark nights. Generally you might just wait until nighttime and see if your factory blacksout, if so, build more solar and accumulators.
It would be helpful and convenient to see the statistics of accumulator charge levels, so we added such information:
Read moreGorgeous!
It was November of 2021 when we started conversations with Petr Wajsar, a very talented Czech music composer, to create the soundtrack for the Factorio expansion. Since then we have been working together on the soundtrack of Factorio Space Age. Conceptualising and finding solutions to our not small amount of problems, and filling the expansion with quality music, specially designed for the best possible Factorio experience.
Petr is a very special musician, because besides being a proven master of electronic music, his education and experience in the conservatory makes him capable of composing music using the full range of a classic orchestra. His modern style of going to more experimental solutions, makes him very flexible at ...
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- Ugly
- Inefficient
- Tedious
- Obscures the items on the belts
- Doesn't work for underground belts
At the first glance I thought these are the revisited quality names lol
:D
Hello,
Today we have quite a range of new features and improvements coming in 2.0.
Often times, you want to read the contents of a whole line of belts. Maybe you're doing some sushi set up, or just want to get an accurate gauge on how much stuff you have without buffering to a chest.
The way to do it, is to read every belt, but this has some drawbacks:
So we decided to make it work nicer. Boskid added a new mode you can choose when selecting the 'Read belt contents' mode.
It will read all the belts in the same 'Transport line' as ...
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Hello,
Today we have another dose of anti-frustration improvements for you.
Lets be honest, the Spidertron selection and control in 1.1 is a bit janky. As fans of RTS games, we know we can do better, and its not like we're reinventing the wheel here.
So we have rebranded the 'Spidertron remote' as the new 'RTS Tool', and the control should feel very intuitive.
Mp4 playback not supported on your device.
The RTS tool remembers the last selection of Spidertrons, so pressing ALT + A again will have the previous group of Spidertrons already selected. Another detail is that...
Read moreUse the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.fac...
Read more External link →
Hello,
When playing with trains, you tend to spend a lot of time building train stops.
In my latest playtesting, I noticed a few annoyances and pain points, which we will go in to today, along with some other improvements for 2.0.
The Train stop GUI got a new lick of paint for the 2.0 update. Generally this was to make it conform to the typical layout of the entity GUIs, but I also took the opportunity to add a feature we were missing a little bit, that is the 'Trains on the way' tab.
Now you can tell which trains are coming to this specific stop.
There is an important order of operations when setting up a new train stop, and if you do it wrong, you can lead yourself to an unpleasant situation:
...
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