Satisfactory

Satisfactory Dev Tracker




16 Jun


15 Jun

Post

Hi Pioneers!

Hello everyone, today here’s a smaller patch that hopefully has some big impact for a lot of you, We did some optimisation improvements that we want to try out, a fix for being unable to place water extractors on the water that was fixed, and some localisation updates.

If we’re forgetting about something important or if we’ve introduced new issues, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We will look into it ASAP

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you again soon everyone <3

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14 Jun

Post

Hi Pioneers!

Hello everyone, we’re happy to be here again with another Experimental release, this update has a lot of intricacies to it due to the upgrade to Unreal Engine 5 so we’re going to try to address some of the bigger issues you’re all encountering before we leave for vacation, so for today here’s some fixes, we’re still reading all your feedback so please keep it coming, we really appreciate it.

If we’re forgetting about something important or if we’ve introduced new issues, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We will look into it ASAP

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues...

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Comment

IVE BEEN HERE BEFORE.


13 Jun

Comment

Originally posted by Greyfox643

Vehicles are NOW powered by Chaos?!?! What was running their physics engine before!? The Eldritch?!

You know what, fair point.